What’s the difference between chess and checkers? Lots of things, but one of the big ones is timing. Do you want your combat encounters to include scratching of chins and deep thought? Or do you want combat to feel like combat? If you want fast-paced action,...
This last weekend, I was all set to gamemaster a well-crafted adventure for the game group I play with. I had put in the time and planned an exciting combat adventure… that never happened. Why? The players picked up one some of the clues that I had carefully...
As part of my series on building effective encounters, I started with an article focused on selecting the right creatures for your encounters. In fact, I feel so strongly that using the right creature is key to a great encounter, that I often create my own from...
What’s this Site About? Steve Myers made the Creative-Role-Playing.com web site to help inject new life into your role playing campaigns. You’ll learn to build stories that hook your readers. You’ll discover ways to create characters that come to...