+9 vs. AC; targets up to 3 adjacent enemies; d10+2 damage
Bloody Strike (meelee; recharge )
Reach 2; +12 vs. Fort; d12+6 and ongoing 5 damage (save ends)
Deathcall (standard; at-will)
Close blast 1; targets enemies; +4 vs. Will; d6+2 and stuns (save ends)
AlignmentEvil
Languages
Common
Darkspeak
str18 (+4)
dex17 (+3)
wis14 (+2)
con18 (+4)
int15 (+2)
cha14 (+2)
Vulnerable Radient: 3
Tactics: Haunted Armor are strikers with high armor class, making them excellent in the middle of battle, where they can use their sword sweep to damage multiple targets. They strike vulnerable targets with the Bloody Strike in an attempt to finish them off.
Haunted Armor Lore
A character knows the following information about Haunted Armors with a successful Religion check:
DC 20: Haunted Armors are vulnerable to radient attacks.
DC 25: Haunted Armors can strike multiple adjacent targets.